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Coral Island 1.3 Update Available Now!

  • Writer: Jeremiah
    Jeremiah
  • 2 hours ago
  • 9 min read

We couldn’t have done it without our devs and community. Thank you for the support. Here’s the 1.3 update!


Available on:

Join our Discord for more information!



1.3 Update Trailer



1.3 Update Official Cover Art



1.3 Update Changelog


New Content & Features


Romance & Relationships

  • Added two new dateable NPCs: Agung and Raina.

    • Agung can be romanced after completing Merfolk Chaperone Part 4 and meeting his relationship requirements. His heart event cutscene now replays once from the start so you can revisit his story.

    • Raina can be romanced after the Recreation Center opens.

  • Added a system where dateable NPCs can now invite the player on Hangouts.

    • After any dialogue with a dateable NPC, that NPC has a base 50% chance to initiate a Hangout, increasing the more you interact. The invite only rolls at 2 hearts or higher.

    • The Hangout location is randomized, and the NPC goes on cooldown afterward whether the invite is accepted or declined.

    • Declining does not lower heart level, and NPC-initiated Hangouts do not count against the weekly Hangout limit.

  • Added in-game wedding anniversaries.

    • A pop-up notification appears when the day begins. Talking to your spouse that day triggers special anniversary dialogue, a kiss, and a gift, and your first interaction of the day with them grants a 2x Mastery EXP and 2x Heart Points buff.

  • Added a jealousy and attention system, where dateable NPCs react when the player grows close to other potential partners.

    • If both siblings have received a Locket and you have seen both 10-heart cutscenes, gifting one triggers jealousy from the other.

    • After marriage, jealousy triggers if you invite or gift another dateable NPC of the same gender as your spouse.

    • New jealousy cutscenes play at the Tavern after you have watched four dateable NPCs' 10-heart cutscenes.

    • Includes a cold shoulder state where the NPC cannot be interacted with, plus attention-seeking behavior from your spouse if you neglect kisses, gifts, or birthdays for too long.

    • Can be toggled off in Settings.

Save System

  • Added a new save system with up to 10 character slots.

    • Existing save files transfer over automatically.

    • Players with more than 10 existing saves keep all of them, but cannot create new character slots until they drop below 10.

    • Save files can now be renamed.

    • Manual save can be triggered anywhere, anytime, into any slot, up to 8 manual saves per character slot.

    • Auto-Save triggers when entering a building, the mines, or going diving; before entering and after leaving a Festival; before a cutscene; and when teleporting. It has a 60-second cooldown between saves and can be toggled in Settings.

    • Any save can be loaded from the Escape menu under Load Game.

    • The new save system is single-player only.

Merfolk & Underwater

  • Added the Festival of the Sun, a Merfolk Kingdom festival running annually from Summer 19 to 21. Requires completing Resupply Merfolk Kingdom II and Merfolk Chaperone Part 4 to attend.

  • Added new slice-of-life cutscenes for Merfolk NPCs.

  • Added speech bubbles for Merfolk.

  • Added a gift-receiving interaction for Underwater Creatures.

  • Added new Merfolk food recipes, accessible via Merfolk POI Recipe.

  • Added a player-to-player underwater wedding location: the Merfolk Colosseum.

Multiplayer

  • Added Kiss, Hug, and Hangout actions between players.

  • Added the ability to sleep to regain stamina while friends keep playing.

    • You wake the same day as long as at least one player stays awake; if everyone sleeps at once, all players advance to the next morning together.

    • Added a status icon showing when another player is sleeping, plus a "Waiting to Sleep" box under the player list UI.

Hangouts

  • Added new Hangout locations across the island, including a new Observing Wildlife Hangout at some locations.

  • The Tree Planting Festival Area (Purwo Woods) becomes a Hangout location after finishing the Tree Planting Festival in Year 4.

  • Hangouts can now happen in different weather, with some locations being weather-dependent.

Cutscenes & Story

  • Added a new cutscene and environmental change that triggers when 24 Temple Offerings are completed.

  • Added a new Giant cutscene that ends the Giant story.

  • Added a new cutscene for the second baby's first day.

  • A different Bobby cutscene now plays each time you win Harvest Faceoff.

Items & Collections

  • Added a Recipe Discovery System.

    • All recipes are now discoverable through the TV channel, NPC mail, clover, and certain POIs, on land and in the sea.

  • Reworked Torn Pages into standard inventory items.

    • They can be picked up, held, or discarded like any other item.

    • Reading a Torn Page now consumes it from your inventory, triggering a popup and adding the entry to the Journal.

    • If your inventory is full when a Torn Page drops, it stays in the world until there is space to pick it up.

    • On existing saves, unread Torn Pages re-enter the drop pool and will drop again, while already-read pages stay marked as read.

Furniture & Display

  • Added new Fish Tanks, Insectariums, and Vases to the Furniture Store in Starlet Town.

    • Display caught fish in Fish Tanks, caught insects in Insectariums, and gathered flowers in Vases.

    • Tanks come in three sizes: Small (2x1, 1 fish or 2 insects), Medium (3x1, 2 fish or 4 insects), and Large (4x1, 3 fish or 6 insects). Contents auto-scale, and species can be mixed in the same tank.

Farming & Ranch

  • Added Sawee Hibernation. Send a Sawee to snooze inside the Seed Maker, then wake it by interacting with the Seed Maker again.

  • Added Ranch Animal color variants for cows, chickens, and horses, unlocked randomly as your Town Rank increases.

  • Added Starlet Milk and Starlet Eggs, new special products from Ranch Animals living in Starlet Town. Both sell for more than regular milk and eggs.

  • You can now place an Auto-Feeder from anywhere in the barn.

  • Horses can now be sold like Ranch Animals.

World & Progression

  • Added new Seasonal Day FX, including leaves, petals, birds, frogs, and others.

  • Added additional enchantment skills for the Lumina Wand.

  • Added a new "Road to Rank A" quest as part of the reworked Town Rank A unlock flow.

  • Added a special Town Rank S gift sent to you on reaching the rank.


Improvements


  • Faster horse mount, dismount, and running animations.

  • Adjusted the player's dismount-from-horse animation.

  • Added a new animation and SFX when using the whistle to call the horse.

  • Added a shaky-shaky animation when placing indoor and outdoor decor.

  • Added a trash-catch animation when fishing.

  • Discovering a new Dino Print now plays a discovery flourish, with clearer item descriptions.

  • Gifting an NPC on their birthday now plays special visual feedback and SFX.

  • Weather Conch use now plays VFX and SFX.

  • Added various new dialogue topics.

  • Adjusted Dynamic Dialogue priority.

  • Updated speech bubble dialogue text.

  • The Hangout Cutscene skip option now skips only non-dialogue sections.

  • Updated various game text across the game.


Balance


  • Rebalanced Relationship Point gain with a fixed 30% reduction.

  • Overhauled mining spawn logic and distribution.

  • Mining way-down base spawn chance is now randomized.

  • Nerfed insect-catching awareness for legendary insects.

  • Made the Ring Toss minigame easier.

  • Dynamic Stamina Recovery penalty now scales with how long you were passed out.

  • Moved rare-event trigger logic from per-type to a global chance and cooldown.

  • Reduced Recreation Center construction time.


Quality of Life


  • House Storage capacity now expands as you upgrade the House.

  • Added Cancel Buy. Hover over the return icon at any shop to undo a purchase and get your money back.

  • Added an info notification when decor placement is not possible.

  • Added hold-to-repeat input for placing seeds, feeding artisan machines, and similar repetitive actions.

  • Added a Combat Screen Shake toggle.

  • Added a Pet Sounds toggle.

  • Reduced Pet Playing spawn time.

  • Refined the Buff Food consume loop with VFX and updated UI.

  • The Pamphlet is now accessible all day during festivals and from anywhere in the world.

  • The Festival Pamphlet now shows the time and location of each festival.

  • Reordered the Festival Pamphlet line-up counter-clockwise with a cleaner layout.

  • Made Heart Events connected to Side Quests clearer.

  • Repositioned the Track Heart Event button.

  • Added hint info for Heart Events that cannot be triggered during the Winter Festival.

  • Remapped Controller Pause and Game Menu buttons, with a Legacy Control Scheme available for existing saves.

  • The Calendar in Starlet Town and the Merfolk Kingdom Town Board now include all NPCs.

  • The Black Market is now open during Winter, and shop hours are shown on the Map.

  • Increased Tourist spawn count inside the Museum.

  • Each item description popup in the Museum now displays the item's name.

  • Added Dinosaur names as POIs on each Dinosaur in the Museum.

  • Added Honorific options as a toggleable setting.

  • Removed the scent slot from player Equipment.

  • Streamlined the Harvest Faceoff participation flow.

  • Populating the Starlet Display now uses a single click instead of dragging.

  • Added a popup when the Weather Conch cannot be used (within one day of a Festival or Wedding).

  • Updated the Underwater NPC House Room Blocker.

  • Added map points to make certain locations easier to find.

  • Added markers for fish, insect, and critter traps.


Audio


  • Added various new SFX and updated existing ones across the game.


Bug Fixes


Crashes & Save Loss

  • Fixed a softlock after consuming a Stamina Fruit.

  • Fixed the game freezing when left on the Pause Menu.

  • Fixed a crash when opening a save file caused by invalid tile data in a Shed.

  • Fixed a crash causing save file loss on PS5.

  • Fixed crashes in some cases when catching insects and critters.

  • Fixed a crash in some cases when pressing the hook button while fishing.

  • Fixed a crash when rearranging Poplar Trees in the bottom-left corner of the farm.

Performance

  • Fixed stuttering when moving between locations.

  • Fixed stuttering after cutscenes on PS5.

  • Fixed frame drops and freezes when rapidly purchasing items from stores.

Controller

  • Fixed being unable to rename ranch animals in the Animal Book inside Barns and Coops with a controller.

  • Fixed the cursor getting stuck when renaming a ranch animal with a controller.

  • Fixed the cursor getting stuck in the Sprinkler Attachment menu with a controller.

  • Fixed fish disappearing when dashing after reeling it in with a controller.

Multiplayer

  • Fixed a crash for the Guest player after interacting with a Crawler Trap.

  • Fixed a crash for the Guest player when placing Mushroom Logs.

  • Fixed the Guest player getting stuck when the Host performs a global pause.

  • Fixed the Guest player getting stuck inside a Shed while another Guest is inside a different Shed.

  • Fixed players getting stuck after collecting the Scavenger Hunt reward during the Spooky Festival.

  • Fixed the Guest player being unable to view cutscenes triggered by the Host while reading in the Library.

  • Fixed the Guest player's horse disappearing after the Host moves the Stable.

  • Fixed a duplicate Guest player appearing on the farm while in another area.

Gameplay & Systems

  • Fixed saplings and fruit trees being plantable next to each other.

  • Fixed the Goddess Daily Blessing unlocking before completing four Lake Altar offerings.

  • Fixed the reward chest not appearing on treasure floors in the Cave of Memories.

  • Fixed rare cases where ladders would not spawn in the mines.

  • Fixed being unable to claim Starting Out quest rewards in some save files.

  • Fixed the Town Rank letter being received immediately after ranking up.

  • Fixed Auto-Sort not sorting similar items in chests.

  • Fixed the Auto-Sort button becoming unchecked after sleeping and reloading a save.

  • Fixed stamina decreasing when milking or shearing animals that are not ready to produce.

  • Fixed fish not biting when fishing near the bridge logs by Giant Village.

  • Fixed being unable to collect fish from Bamboo Nets placed in certain areas.

  • Fixed Titan Arum spawning out of reach in the Forest.

  • Fixed Pink Coralcap being unable to be processed in a Keg.

  • Fixed Black Honey not being recognized in crafting and manual cooking.

  • Fixed normal Matsutake giving a higher buff than higher-quality versions.

  • Fixed material visuals not decreasing when crafting or cooking items.

  • Fixed enchantment materials going missing after cancelling an item transfer to inventory.

  • Fixed item price display issues at Sam's General Store.

  • Fixed being unable to access the income breakdown per category during the Season Recap on PS5.

  • Fixed the incorrect TV show playing when selecting Spoils of the Land.

  • Fixed the Sturdy Computer not showing the Deep Forest area in Fish and Insect Forecasts.

NPCs, Outfits & Cutscenes

  • Fixed NPC positioning issues when entering buildings.

  • Fixed a screen glitch during Nina's 6-heart event.

  • Fixed Walter appearing on the player's farm on New Year's Eve.

  • Fixed Connor not wearing a formal outfit during the wedding ceremony.

  • Fixed some NPCs missing during the Rank S celebration cutscene.

  • Fixed characters missing or showing broken animations during certain heart events.

  • Fixed Rafael not wearing his Fall outfit during the Winner Announcement cutscene at the Harvest Festival.

  • Fixed Rafael's bathing suit portrait necklace clipping through his face.

  • Fixed Semeru's love icon appearing too far from his portrait when given loved items.

  • Fixed NPCs still wearing swimsuits after leaving the Hot Spring.

  • Fixed broken visuals on Semeru's robe in the Haunted House during the Spooky Festival.

Visuals & Environment

  • Fixed the character getting stuck in certain areas of the Hot Spring and Merfolk Kingdom.

  • Fixed broken visuals on certain tiles and decor items.

  • Fixed incorrect visuals when applying some arm tattoos.

  • Fixed the Gothic Dress clipping through the legs during cutscenes.

  • Fixed eyebrows and eyes resetting to default when using a Merfolk tail.

  • Fixed a missing ball during certain adoptable pet animations.

  • Fixed roots still visible near the Coral Tree after becoming a Merfolk.

  • Fixed an animation not playing after consuming an elixir underwater.

  • Fixed the Orb Temple completion animation not playing after activation.

  • Fixed the Black Market boat becoming invisible after completing a Hangout past 8 PM.

  • Fixed the baby showing a gift icon in the Journal.

  • Fixed incorrect end-of-day visuals when leveling up multiple Mastery skills in a day.

  • Fixed the Auto-Feeder clipping with lanterns in Barn levels 1 and 2.

Text & Localization

  • Fixed various minor NPC dialogue issues.

  • Fixed various localization issues.

  • Fixed various typos in letters and item descriptions.


Other Changes


  • All Merfolk hearts now unlock after completing the "Roots Above" and "One of Us" quests.


Known Issues


  • The "Where should we go?" prompt on the Hangout map currently displays in English across all languages. This is a localization bug and a fix is on the way. We did not want to hold all this new content back from you while we finished sorting it out, so the update is shipping now with the fix to follow in a patch.


Join our Discord for more information!


Thanks for reading,

Stairway Team



 
 
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